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Isometric SF

Justin Chavez, announcing Isometric SF on X:

A pixel-art map of the entire SF Bay Area, over 1,300 square miles, all painted by Klein, a 4B-parameter image-to-image model, on @modal.

I really enjoyed playing around with this. It’s like navigating a ’90s video game version of the Bay Area.

My one nit: the map is oriented east-up (with the Golden Gate Bridge on the left and the peninsula running left to right), instead of north-up (with the bridge toward the top and the peninsula running top to bottom). Chavez notes in his “How to make isometric cities” technical writeup:

You don't have to face north. I wanted to highlight the west coast of the San Francisco Peninsula, so I faced east.

I found it immensely disorienting.

A map of San Francisco and surrounding areas, with the Golden Gate Bridge on the left and the western edge of the city on the bottom.

Isometric SF was inspired by Andy Coenen’s Isometric NYC. Both were built using AI and demonstrate the immense amount of drudge work these tools can eliminate.

(Via Jason Yeo.)

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