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It’s not without some mild reservation that I note the 18th anniversary of the release of the Nintendo Wii. One of my favorite gaming systems is now an adult.
The Wii hit the shelves on November 19, 2006, and quickly became the biggest holiday gift. Waiting lists—and the lines of people wanting to buy—stretched long. People who were lucky enough to reach the front of those lines would sometimes buy two or three and sell them at absurd markups.
In honor of Wii’s birthday, let me tell you the story of how my good friend Torrey Walker (aka THW) made my Christmas that year.
I first wrote about this as it happened in my now-defunct personal blog. Here those entries (lightly edited for length and clarity).
It started just a few weeks after the release, just as the frenzy was reaching fever pitch.…
December 05, 2006: Don’t Buy A Wii
I must implore you: Don’t buy a Nintendo Wii.
As you’ve no doubt heard, both Sony and Nintendo have new gaming systems this gift-giving holiday season, Sony with its sequentially named Playstation 3, and Nintendo with its oddly named Wii.
When I younger, and more dexterous, I loved playing video games. I owned a Playstation and SuperNES; I now own a PS2 and Nintendo GameCube. But I don’t play anywhere near as much as I used to, so the thought of buying a new video gaming system didn’t catch my fancy. Especially one that costs $600 (PS3) or was a minor advance graphically (Wii).
My friend Torrey, though, is an avid gamer, to the point where he stood in line to buy a Wii. Me being the curious sort, and him being the generous type, he brought his Wii over to share with [my then-girlfriend] Ying and my friend Elliot.
We played with Wii for several hours, and it was an absolute blast; from the clean and minimalist Apple-like design, to the Wii-mote (the wireless Wii remote controller), to the surprising physicality of the Wii Sports games.
Ah, the games. Wii comes bundled with a sports pack: Bowling, Tennis, Boxing, Golf and Baseball. You use the Wii-motes as you would use the appropriate sports implement: with Bowling, you pull your arm back and roll it forward as if you were releasing a bowling ball; with Tennis, you swing as if you had a racquet; with Boxing, you hold them in your fists and punch; etc.
Of course, these are video games, and you would expect that you’d be sitting on your couch, waving these Wii-motes around and jamming buttons, but no: we found ourselves getting into the physical motions of playing the games. We’d swing the Wii-mote like we really had a tennis racquet in our hands, even though a sharp wrist flick would be enough. Or we’d deliver huge roundhouse punches in Boxing, even though fast jabs would get the job done.
Both Elliot and Ying were especially interesting to watch. Elliot really got into Tennis; he was leaping back and forth across the floor, reaching for the balls as they whizzed past him. Ying took Boxing to heart, punching and jabbing like her life depended on it, and working up a sweat.
In fact, that would be the hallmark of the Wii afternoon: by the end of the day, all four of us had gotten some amount of physical activity we would not have gotten if we were playing any other video game. That’s right, a workout. Elliot, Ying and I all “boxed” for 15 or 20 minutes, and by the end of it, not only had we started sweating, we actually felt pain in our shoulders and arms!
From a video game!
By the time Torrey was re-boxing the Wii, I was already considering buying a new video game system. I concluded my initial review:
So again, I must beg of you: don’t buy a Wii. If this post tempted you, resist. If you find yourself in a Toys ‘R’ Us or Wal-Mart, and you see that gleaming white rectangle sitting on the shelf, you don’t want it.
But do me a favor will you? Hold on to it and give me a call, OK?
Two weeks later, things escalated.
December 17, 2006: A Wii Bit of Madness
It’s 5:30 on a Sunday morning, and I’m about to go stand in line for a Nintendo Wii. What am I, crazy?
Indeed, I was clearly suffering from Wii-thdrawal after playing with the system but not having one of my own, so I figured I had to at least try to get a Wii. It didn’t go as I’d hoped.
[Ying and I] have returned from our Wii excursion, and other than memories of long lines and cold people, we are empty-handed. We visited ten locations (which includes repeat visits to one), and each store had a line longer than we could have imagined.
Waking up at 5:30 am was, it turns out, an amateur move.
We happened to be [at Westgate Mall Target] last night about 8pm, and three families had already lined up (one at 6pm) for an 8am store opening. When we returned this morning, about 7am, the line was over 100 people, for a store claiming 100 units.
Had we decided to stand in line at 8pm the night earlier, we would have come home with a Wii. Ah, Wii-grets.
Ying is a little disappointed by the lack of Wii; she’s second-guessing her decisions to wake up at 5:30, to go to certain stores in a certain order, etc. For me, it was more of an experiment. It was interesting to see which stores had longer lines, and how many people were willing to brave the cold (37 degrees, by my car’s gauge) for a game system.
I’m willing to wait until the excitement subsides a bit.
Yep, I’d pretty much Wii-signed myself to not owning a Wii for weeks, possibly months, and I was OK with that.
Then Torrey Did A Thing.
December 20, 2006: THW comes through, Wii is in the hizz-ouse!
In 1984, my mom woke me up early Christmas morning. Sitting next to my bed was the unopened box of an Apple //c computer and monitor. My uncle owned one of those, and I’d spent time at his house hacking with it. He’d once promised he’d bring it over to my house so I could have more time with it. Even in my sleepy state, when I saw the box, my initial shot of excitement was quickly replaced with cold logic: “What’s my uncle’s computer doing here?”
I was told nope, it’s not your uncle’s, it’s yours, and it’s your Christmas gift.
I believe the ceiling still has an imprint of my head, and the floor a dent from my jaw [from] the extremely unexpected present.
Today, THW sent me an email.In today? What time can I stop by to say hi? I’m leaving... tomorrow and won’t be back until just before New Years. /thw
Stop on by, I told him. I figured we’d BS for a few minutes, catch up on what’s been going on the last couple of days, chat about plans for the holiday break we’re about to start. You know, typical friend stuff before you don’t see each other for two weeks or so.
In he walks. We chat about two minutes before he steps back outside my office, and I hear some rustling of plastic. He steps back in and hands me a white box with “Wii” written on it in huge letters.
Let me go through my thought process here.
On seeing it: Fucker! You got a me a gift and put it in a Wii box? That’s cold.
On holding it: It’s heavy.... Oh! You’re loaning me your Wii for the week you’ll be away. That’s fucking sweet. What a good friend.
I thanked him for loaning it to me, and he says, nope, that’s yours. That’s your Christmas gift.
I couldn’t quite get my mind around it. You’re giving me your Wii?
“No”, he says (silently adding “you idiot”, I imagine), “it’s yours.”
Through a series of circumstances, he had an extra one. When he read my entry about waking up at 5:30 to stand in line, and coming back empty-handed, he made his decision: as his Christmas gift to me, he would sell me his extra Wii. I guess he decided that getting up that early to buy one was a worthy endeavor, and instead of making beaucoup bucks scalping it on eBay (as he rightly could), he decided to sell it to me.
Wow.
Last Saturday, when Ying and I had decided to wake up early the next day, I called Elliot, and offered him the chance to buy a Wii, should we find ourselves lucky enough to find two. He declined, but was touched that I would give up a potential financial benefit for him. I didn’t quite understand it at the time. He’s my friend, and of course if I’m buying a Wii I’ll pick up a second one for him.[…]
Now, I get it. What Torrey did was a selfless act. Not in the same realm of giving up a kidney or the last taco, but still remarkable. He passed up the chance to make money so his friend could have a Wii-filled vacation. I was actually tearing up a bit when he [handed] it to me.
Unsurprisingly, I still have that Wii, and it was a source of joy for . While I haven’t played it in a long while, it—and the hours and hours of fun it generated over the years—remains a treasured touchtone of my friendship with Torrey.
Thank you Torrey for that unforgettable act of friendship, and Happy Birthday Wii!
Nintendo […] will open its much-awaited first museum on Oct. 2 featuring vintage video games and an interactive shoot-em-up with Super Mario characters.
The museum in Uji, Kyoto Prefecture, is located inside a renovated old factory built in 1969, where the gaming giant began life making Western-style and Japanese playing cards and later repaired consoles.
Though I never had a Game Boy, I’m very much a Nintendo gamer: I’ve owned a Super NES, Wii, GameCube, and Switch—and I’m relatively confident I still have them and all my games in boxes somewhere. So while I’m not saying I’d make a trip to Japan just to visit the Nintendo museum, I’m not not saying that either.
The related video tour gives more insight into what the museum looks like, and shows off some of the early devices, their large game collection, and various interactive features.
Update: By happenstance, today marks 33 years since the Super NES North American release. Happy birthday, SNES.
Terrific video from the Real Engineering YouTube channel, showcasing the many technical hurdles Nintendo engineers (and game developers) overcame to bring their ideas to life, from screen voltage to screen refresh, music to memory, even a clever copy protection scheme. I remember the Game Boy was the handheld gaming system of the late ’80s/early ’90s; it was seemingly everywhere. I never had one though—I’d already moved on to drinking and smoking.
(Via Daring Fireball.)